Treatment Leisure’s Management is a weird but completely fascinating motion sport that looks like Die Onerous by means of David Lynch. InManagement: Resonant, gamers step into the function of the unique sport’s most enigmatic and unsettling characters for their very own jaunt by means of a ‘new-weird’ world outdoors The Oldest Home.
Simply forward of the reveal at The Sport Awards, we acquired an early have a look at Management: Resonant, the following sport within the Treatment Linked Universe. Together with studying why the builders needed a brand new protagonist, in addition they clarify why this Neon Genesis Evangelion-impressed sequel is probably the most expansive sport they’ve made up to now.
Seven years after the occasions of Management, the hostile supernatural power that plagued The Oldest Home has invaded Manhattan. As the huge city panorama morphs into an otherworldly nightmare and the Federal Bureau of Management director, Jesse Faden, goes lacking, the remaining FBC sends her brother, the infamous supernatural entity Dylan Faden, into the town to cease the invasion. To search out his sister and cease the devastation from spreading past New York Metropolis, Dylan should embrace his powers, and a few occasional steering from The Board, to tackle the malevolent forces seeking to reshape the world.
Within the years since Management‘s launch, developer Treatment has expanded the story into a bigger, linked universe spanning a number of video games, together with the Alan Wake sequence and the co-op spin-off FBC: Firebreak. Management: Resonant picks up on many threads left by current video games together with Alan Wake 2, which noticed the FBC examine the supernatural occasions following the titular character.
Nonetheless, the sequel goes with a little bit of a distinct course, this time embracing melee-driven fight and a extra “open-ended” method to exploration throughout the Inception-style panorama of Manhattan. Although the builders had been clear that it’s not an open-world sport, they said throughout the presentation that it’s embracing a extra action-RPG method and that it is also probably the most expansive sport they’ve ever made.
It is an fascinating premise for a sequel, particularly contemplating the deal with the unique sport’s most unnerving characters. However in line with inventive director Mikael Kasurinen, the idea ties into exhibiting parallels between the Faden siblings and the way they navigate this new-weird world.
“Every sport represents one of many siblings and their respective journeys by means of this world. Due to this, you’ll be able to play these video games in any order; they stand on their very own toes like two unbiased siblings,” Kasurinen stated. “When Dylan wakes up, he is the one one who can combat again in opposition to the Hiss and attempt to include the catastrophe. He has lived his entire life inside The Oldest Home, so the door main outdoors to Manhattan would possibly as effectively be a portal to an alien world. To him, this results in a discovery of a brand new actuality, identical to what The Oldest Home was to Jesse.”
Very like the unique sport, Management: Resonant maintains that stability of exploration, discovery, and over-the-top motion beats to beat. The sequel leans a bit additional into the latter, with Dylan adopting a extra aggressive, brawler fight fashion along with his shapeshifting melee weapon. We acquired to see Dylan swap between short-bladed weapons and a large hammer, which opened some cool trying combo assaults. It’s extremely a lot within the vein of Jesse’s Service Weapon, however now designed for getting up near deal heavy melee harm.
Management Resonant screenshot (Treatment Leisure)
From what we noticed within the footage, the core fight feels equal elements Nier: Automata and DmC: Satan Might Cry, exhibiting Dylan dodging assaults and slipping by means of blind spots to unleash floor and aerial combo strikes. It is a notable shift away from the third-person taking pictures gameplay from the unique, but it surely nonetheless captures the identical bizarre, otherworldly really feel.
In keeping with the inventive director, the core inspiration for making a sequel with a brand new character was to distinction storytelling views and gameplay types — as he places it, each characters characterize two sides of the identical coin.
“After we regarded on the siblings [as characters], it was nearly like turning to the opposite aspect of a coin – Jesse makes use of a gun, however Dylan chooses a melee weapon. After we created the massive environments, in comparison with the unique, it was a problem to include taking pictures fight, as we did not need folks to need to maintain discovering cowl to keep away from hearth. However with melee weapons, the fight immediately turned extra aggressive and intimate, the place you are actually going for the enemies. It actually modified the dynamic of the Management fight expertise. So it felt proper, and it is also refreshing for us to create one thing a bit new for us.”
Up to now, Management: Resonant appears to be like like a sequel that ups the weirdness of the sequence and takes it into the twisting, inverted streets of Manhattan. It is a stunning-looking sport, and one specific supply of inspiration for the inventive course was the seminal Nineteen Nineties anime sequence Neon Genesis Evangelion. Having seen the sport’s corrupted world and enigmatic protagonist in movement, that absolutely tracks. I can not wait to see what different oddities are to come back in Treatment’s new-weird sequel.
Management: Resonant will arrive in 2026 for PC/Mac, PS5, and Xbox Collection X/S.

Management Resonant screenshot (Treatment Leisure)
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